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Old Jun 04, 2008, 09:45 PM // 21:45   #1
Ascalonian Squire
 
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Default Devestating hammer vs. Magehunter's smash

hello
my guild runs this build:
3 warriors(shock axe,c.slash and DEV.hammer)
mesmer-SOJ
archer-magebane
2 Monks and a rit.runner

The idea of the 3rd warrior is to spam KD, but most of the time KD the enemy frontline.

Becuase we want to KD as soon as we can we use enraging charge+FGJ,then after the first hit the warrior have 8adr. then he uses DEV/MAGE then hammer bash for the second KD.

I think we should use Mage beacuse if the target is ench.ed this hit cannot miss and he can KD the monks while there is a spike.

My friend says that Dev hammer is better,
first its requeirs 7adr,while Mage req. 8adr so he saves a hit and can KD earlier.(doesn't make any difference in the first combo but after FGJ is gone it will take it a bit longer to gain 8adr.)

more the that, he cause weakness which is good against warriors but since after the first KD we use crushing blow that foe now suffers from deep wound and weakness and took lot of damage so he will get Restore condition for sure,so the weakness dosn't make any difference at all.

(The whole idea of using Magehunter's smach is to KD the infuser while the rest of the team spikes the RC,or just KD the infuser on any spike)

please tell me your opinion about it.
thank you and have a nice day.
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Old Jun 04, 2008, 09:50 PM // 21:50   #2
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Dev Hammer is bad in the current meta. the whole point of Dev Hammer is to be able to complete the old school hammer chain, Dev Hammer->Crushing->Fierce->Heavy or just skip Fierce all together.
with the current block heavy meta and massive anti conditions you'll almost never going to be able to complete the chain, in which case Mage will certainly be better.
another good alternative is Backbreaker but that costs even more adrenaline, but for a 4 sec kd!
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Old Jun 04, 2008, 10:05 PM // 22:05   #3
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Quote:
Originally Posted by zling
Dev Hammer is bad in the current meta. the whole point of Dev Hammer is to be able to complete the old school hammer chain, Dev Hammer->Crushing->Fierce->Heavy or just skip Fierce all together.
with the current block heavy meta and massive anti conditions you'll almost never going to be able to complete the chain, in which case Mage will certainly be better.
another good alternative is Backbreaker but that costs even more adrenaline, but for a 4 sec kd!
that's what i thought,can't i risk a KD ? with mage i will hit for sure and maybe crushing will be block but my foe is still KD.

And as for the backbreaks I don't think it will work for us there
well,it will be nice to use flail at him for 4 sec and gain adr.
but for sure it won't happen.
and if i miss that Backbreaker...that's bad.

Last edited by idfdor; Jun 04, 2008 at 10:10 PM // 22:10..
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Old Jun 04, 2008, 10:31 PM // 22:31   #4
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Magehunter for sure.
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Old Jun 05, 2008, 12:09 AM // 00:09   #5
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I like Dev ^^

If you wanna run Dev just make sure you don't use crushing before heavy blow or it'll probably get RC'd. I'd honestly run Dev+Heavy in that build, seems like you have humility plus a crip slash. Frankly, it doesn't matter.
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Old Jun 05, 2008, 08:29 AM // 08:29   #6
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What if the mes takes mirror of disenhancement ?
Does that change the picture ?
Remeber the 3rd warrior plays as backliner that pushes when he feels its the right time.

Another question is taking hammer bash or heavy blow ?
bash provides unconditional KD and you can switch target in sequence. Heavy provides added damage with KD to the sequence.
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Old Jun 05, 2008, 02:31 PM // 14:31   #7
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Quote:
Originally Posted by red orc
What if the mes takes mirror of disenhancement ?
Does that change the picture ?
Remeber the 3rd warrior plays as backliner that pushes when he feels its the right time.

Another question is taking hammer bash or heavy blow ?
bash provides unconditional KD and you can switch target in sequence. Heavy provides added damage with KD to the sequence.
We do take mirror of dis.ench. just for aegis.
i think hammer bush is better beacause as just as you said we need unconditional KD,plus even with heavy blow this combo can't really kill, right?
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Old Jun 05, 2008, 02:41 PM // 14:41   #8
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Dev + heavy kills bitches

Magehunter + bash allows for much more versatile play, with the downside of less damage and no weakness when linebacking
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Old Jun 05, 2008, 03:01 PM // 15:01   #9
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Dev+heavy is good when there is no RC, or when your build actually has alot of conditions. Magebane is a guaranteed KD. Pick your poison. Right now in your build dev is probably better since I assume you have sig humility and a mirror.

Last edited by Ec]-[oMaN; Jun 05, 2008 at 03:05 PM // 15:05..
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Old Jun 05, 2008, 03:54 PM // 15:54   #10
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Dev is really nice in skirmishes, but this build is primarily 8v8 so the garanteed KD from Magehunter is better imo.
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Old Jun 05, 2008, 11:12 PM // 23:12   #11
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Magehunter is not a guaranteed knockdown.

Dev Hammer + Hammer Bash

The most versatile.

Allows knockdowns on multiple targets at the same time, strong line-backing and splitting, and low adrenaline cost.

Last edited by v for Valkier; Jun 05, 2008 at 11:21 PM // 23:21..
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Old Jun 05, 2008, 11:36 PM // 23:36   #12
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Lucky Earth Shakers imo
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Old Jun 05, 2008, 11:54 PM // 23:54   #13
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You need mind shock.



Ok seriously,personally I like Magehunter's due to me having bad times with Dev Hammer getting blocked .
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Old Jun 06, 2008, 11:46 AM // 11:46   #14
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Quote:
Originally Posted by v for Valkier
Magehunter is not a guaranteed knockdown.

Dev Hammer + Hammer Bash

The most versatile.

Allows knockdowns on multiple targets at the same time, strong line-backing and splitting, and low adrenaline cost.
couldn't agree more
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